Title: Task: Game Search
Course: Tech Tools for Teachers > Section: Gamification & Gaming

1. Find two digital games related to you class, one that's "edutainment" and one that is a consumer game (i.e. not intended for education). The games can be an online game, mobile app, or desktop software.
2. On your website, link to the games' website (to a product or download page if it's not online).
3. Compare and contrast the games, and discuss how you could integrate the consumer game into your instruction. What content and skills does it teach? What support material would you need to provide?

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